

I´m a traditional sculptor from my family tradition since 1898 in classic technics like sculpt wood, marbre and clay. Through the years I needed to adapt my training to digital and modern techniques to improve my oportunities and I studied diferent disciplines and turn in a versatile Artist.I'm an artist specializing in digital art for Videogames and Movie Industry. I’ve been creating characters, creatures and 3D concept-art as a Character Artist since 2015.
As a dedicated 3D Artist, I bring the concepts to life through detailed and care 3D models, I put special atemption in the anatomy adding to each project especial atencion y dedicacion. I aply all my experience in a mentoring session to my students, I combine my work in production with a teaching sesion in mentory. Thanks to this combination I can offer the most actual and usefull pipelines to my students.I can work as a lone Artist but I also enjoy working in a team to find the best results in each project. My skills are 3D Generalist with speciality in Characters and sculpt Artistry. From Character and Creature Art to crafting Weapons, Armors, Clothes, and Outfits, I focus on each project with a keen eye for detail and quality.I dont work only in sculpt, I can make all process from the high resolution sculpt to the export of the model in low polygon with all process of maping, baking and texturing.











